Games allow students to experiment and get a deep understanding of a concept, which might otherwise be cost- or time- inefficient in real life. However, as an educator wanting to leverage the potential of games, understanding how to use these tools in a lesson or a unit is not a simple as reading the game manual, if it even has one.
This guide will help answer questions that you have in using games for your math classroom.
Keith Devlin, the “math guy” on National Public Radio, on using video games to teach math.
Dragonbox’s gameplay models operations and arithmetic that students learn in pre-algebra and algebra curricula.
A monster-inhabited world comes to life as students plunge into a shadowy factory on a pet-rescue mission.
Refraction players bend, split, and redirect lasers to power spaceships while expanding their knowledge of fractions.
A platform-based game in which players explore fractions and number concepts… as a frog!
A custom modification to Minecraft that provides helpful tools for classroom implementation.
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