Games provide a system of rules in often complex environments for players to explore, experiment with and solve challenges. In fact, players are often acting like scientists in many games they are already playing.
Games can visualize abstract and complex phenomenon. They can simulate processes that are normally too small, big, dangerous or lengthy to observe and experiment with. And they can track player data that gives educators greater insight to a student’s understanding, mastery and misconceptions.
Citizen Science is an adventure game that teaches scientific literacy and limnology.
A multiplayer online game for STEM (science, technology, engineering, and math) learning in high school.
A puzzle game exploring light, forces & motion, energy transfer, electricity & magnetism, light and materials.
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